123 research outputs found

    Finite automata with advice tapes

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    We define a model of advised computation by finite automata where the advice is provided on a separate tape. We consider several variants of the model where the advice is deterministic or randomized, the input tape head is allowed real-time, one-way, or two-way access, and the automaton is classical or quantum. We prove several separation results among these variants, demonstrate an infinite hierarchy of language classes recognized by automata with increasing advice lengths, and establish the relationships between this and the previously studied ways of providing advice to finite automata.Comment: Corrected typo

    Quantum computation with devices whose contents are never read

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    In classical computation, a "write-only memory" (WOM) is little more than an oxymoron, and the addition of WOM to a (deterministic or probabilistic) classical computer brings no advantage. We prove that quantum computers that are augmented with WOM can solve problems that neither a classical computer with WOM nor a quantum computer without WOM can solve, when all other resource bounds are equal. We focus on realtime quantum finite automata, and examine the increase in their power effected by the addition of WOMs with different access modes and capacities. Some problems that are unsolvable by two-way probabilistic Turing machines using sublogarithmic amounts of read/write memory are shown to be solvable by these enhanced automata.Comment: 32 pages, a preliminary version of this work was presented in the 9th International Conference on Unconventional Computation (UC2010

    Computation with narrow CTCs

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    We examine some variants of computation with closed timelike curves (CTCs), where various restrictions are imposed on the memory of the computer, and the information carrying capacity and range of the CTC. We give full characterizations of the classes of languages recognized by polynomial time probabilistic and quantum computers that can send a single classical bit to their own past. Such narrow CTCs are demonstrated to add the power of limited nondeterminism to deterministic computers, and lead to exponential speedup in constant-space probabilistic and quantum computation. We show that, given a time machine with constant negative delay, one can implement CTC-based computations without the need to know about the runtime beforehand.Comment: 16 pages. A few typo was correcte

    From Quantum Query Complexity to State Complexity

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    State complexity of quantum finite automata is one of the interesting topics in studying the power of quantum finite automata. It is therefore of importance to develop general methods how to show state succinctness results for quantum finite automata. One such method is presented and demonstrated in this paper. In particular, we show that state succinctness results can be derived out of query complexity results.Comment: Some typos in references were fixed. To appear in Gruska Festschrift (2014). Comments are welcome. arXiv admin note: substantial text overlap with arXiv:1402.7254, arXiv:1309.773

    Implications of quantum automata for contextuality

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    We construct zero-error quantum finite automata (QFAs) for promise problems which cannot be solved by bounded-error probabilistic finite automata (PFAs). Here is a summary of our results: - There is a promise problem solvable by an exact two-way QFA in exponential expected time, but not by any bounded-error sublogarithmic space probabilistic Turing machine (PTM). - There is a promise problem solvable by an exact two-way QFA in quadratic expected time, but not by any bounded-error o(loglogn) o(\log \log n) -space PTMs in polynomial expected time. The same problem can be solvable by a one-way Las Vegas (or exact two-way) QFA with quantum head in linear (expected) time. - There is a promise problem solvable by a Las Vegas realtime QFA, but not by any bounded-error realtime PFA. The same problem can be solvable by an exact two-way QFA in linear expected time but not by any exact two-way PFA. - There is a family of promise problems such that each promise problem can be solvable by a two-state exact realtime QFAs, but, there is no such bound on the number of states of realtime bounded-error PFAs solving the members this family. Our results imply that there exist zero-error quantum computational devices with a \emph{single qubit} of memory that cannot be simulated by any finite memory classical computational model. This provides a computational perspective on results regarding ontological theories of quantum mechanics \cite{Hardy04}, \cite{Montina08}. As a consequence we find that classical automata based simulation models \cite{Kleinmann11}, \cite{Blasiak13} are not sufficiently powerful to simulate quantum contextuality. We conclude by highlighting the interplay between results from automata models and their application to developing a general framework for quantum contextuality.Comment: 22 page

    A bi-articular model for scapular-humeral rhythm reconstruction through data from wearable sensors

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    Patient-specific performance assessment of arm movements in daily life activities is fundamental for neurological rehabilitation therapy. In most applications, the shoulder movement is simplified through a socket-ball joint, neglecting the movement of the scapular-thoracic complex. This may lead to significant errors. We propose an innovative bi-articular model of the human shoulder for estimating the position of the hand in relation to the sternum. The model takes into account both the scapular-toracic and gleno-humeral movements and their ratio governed by the scapular-humeral rhythm, fusing the information of inertial and textile-based strain sensors

    Recent Developments in Algorithmic Teaching

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    Abstract. The present paper surveys recent developments in algorith-mic teaching. First, the traditional teaching dimension model is recalled. Starting from the observation that the teaching dimension model some-times leads to counterintuitive results, recently developed approaches are presented. Here, main emphasis is put on the following aspects derived from human teaching/learning behavior: the order in which examples are presented should matter; teaching should become harder when the memory size of the learners decreases; teaching should become easier if the learners provide feedback; and it should be possible to teach infinite concepts and/or finite and infinite concept classes. Recent developments in the algorithmic teaching achieving (some) of these aspects are presented and compared.
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